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Merged VSG master into 1.0 branch in prep for 1.0.9-rc1 #932
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Argv is specified both by the length of argc and a trailing nullptr. The motivation for this fix is unpleasant behavior in Qt, which under Windows presents the user's main() function with an argv built up using new and delete. However, this is a useful invariant in general.
Write nullptr to end of argv array after shifting it
[FIXED] typos found in code review
…has previously been assigned
[ADDED] ClearColorImage and ClearDepthStencilImage
[FIXED] infinite loop on VK_ERROR_DEVICE_LOST
Currently assumes location of glTF-Sample-Model and availabiliyt of vsgshaderssets.
Updated outdated function description
Properly implemented vsg::getDirectoryContents on the Windows platform
Fixed up reference to structure member
…kanSceneGraph into GraphicsPipelineMask
…er handles the ordering of nested hierachies.
[FIXED] typos
Win32 xbutton support
[FIXED] counting of duplicate entries in _availableDescriptorPoolSizes
Fix typo and elaborate Windows instructions
Nested and submitOrder command graph support
…e now properly reported as being pressed if a non-modifier key was pressed or released. This fixes issue #919
[FIX] fixed reporting of modifier keys on the Windows platform
[FIXED] duplicate entries in VkDescriptorPoolSizes
About getAvailability in Descriptor Pool
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